Apprentice Wizardry

A common problem for younger players is with magic. They are want to use their spells at the first instance, and then not enjoy the game as they then have no spells going forward.

To alleviate this, we have created an Apprentice Spell System.

At any time, a Hero will hold one of several Magical Spells from a common deck. If they have space in their hand, they may draw more at the start of the turn.

There is also a Magician's Emporium shop, and a variant of one Artefact, to tie into this system.

We acknowledge that this is not suitable a system for older players, as it's too easy to manipulate, but that's not what this system is about.


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